Mod Enhancer V1.0.9e 2011530
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod.
– auto promotion system
– disable enhanced mod security features flag added in config (minor version then jaymod 2.2.0 not recommended)
– xmas grinch
– added a votemap mode (g_em_votemap (0|1))
– fixed a jaymod(2.1.7/20080125-2.1.8) non-ascii character in userinfo vulnerability issue
– cmd shortcuts
– few fixes
– added custom command system (enhmod_commands.db)
– !pumpgunwar fun command
– MAX_GAMESTATE_CHARS experimental fix .
– dual akimbo fix(ammo only in one pistol issue corrected).
– countryflags in synergy with enhanced hud, g_countryflags.
ｷ 1 : Enable
ｷ 0 : Disable
ｷ random (random flag for bots)
ｷ [ipaddress] (custom ip to define bots country flag, ex “188.8.131.52” for italy)
– improved forcecvar, instantly on a player connect (to do in forcecvarfile.cfg).
– forcecvarex (to do in forcecvarfile.cfg).
ex: forcecvarex cg_fov IN 90 120
ｷ EQ or EQUAL
ｷ G or GREATER
ｷ GE or GREATEREQUAL
ｷ L or LOWER
ｷ LE or LOWEREQUAL
ｷ IN or INSIDE
ｷ OUT or OUTSIDE
ｷ INC or INCLUDE
ｷ EXC or EXCLUDE
– g_adrenenalinecls, controls which class carry adrenaline.
ｷ 1 : Soldier
ｷ 2 : Medic
ｷ 4 : Engineer
ｷ 8 : Field Ops
ｷ 16 : CovertOps
ｷ 1 console
ｷ 2 on screen
– forcecvar, a serverside command forces clients to set specific values for cvars(example: forcecvar cl_maxpackets 100)
– !midget fun command
– xml config advancedplayerinfo flag added, [enable/disable] player advanced informations on connect
– logging improved, more infos on security based kicks
– Multikill detection.(enhmodv107.pk3 needed for client sounds)
– Invalid Guid – spoof protection.
– Health in console of last attacker.
– Antirush System reworked(added !antirush_add, !antirush_del)
– /callvote vulnerability fixed.
– Added a additional command + level system, now Enhancend Mod support own jaymod like fun commands.
– New commands: !impact !antirush !warn !crazydisguise, !riflewar, !pistolwar, !country, !freeze, !unfreeze, !disarm.
– Built-in referee access exploit protection.
– Antirush protection prevents player from rushing maps until a admin defined timeout is passed.
Currently supported maps(just for testing): Siwa oasis, Seawall battery, W・zburg radar, Fueldump.
– A powerful xml configuration enables the possibilty to write you own weapon settings for each class.
– Conditional respawn settings(for example “IF” the medic carry a Thompson automaticaly he get a MP40).
– Multi primary weapon settings.
– Startammo and additional ammo in clip defined by xml config.
– Molotov possibile now for all classes!
– New possibile behaviour of the rifle nade launcher(no reload needed!)
– Experimental double jump modification(standardly disabled).
– Easy way to alternative server configs.
– On a new player connection a info message like “enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx” appear.
– First headshot message.
provided by [=1] RedSector
GeoIP from MaxMind (http://www.maxmind.com/app/geoip_country)